Two months ago I attended Eric Drexler’s launch of MSEP.one. It’s open source software, written by people with professional game design experience, intended to catalyze better designs for atomically precise manufacturing (or generative nanotechnology, as he now calls it).
Drexler wants to draw more attention to the benefits of nanotech, which involve large enough exponents that our intuition boggles at handling them. That includes permanent health (Drexler’s new framing of life extension and cures for aging).
He hopes that a decentralized network of users will create a rich library of open-source components that might be used to build a nanotech factory. With enough effort, it could then become possible to design a complete enough factory that critics would have to shift from their current practice of claiming nanotech is impossible, to arguing with expert chemists over how well it would work.
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